There are three main skills you need to get your hands dirty to become a master in this field: Soldering, Programming, and Electrical Prototyping 1. Core Skill: Soldering This skill defines how difficult the soldering is on a particular product. It might be a couple simple solder joints, or require special reflow tools. 1 Noob Noob - Some basic soldering is required, but it is limited to a just a few pins, basic through-hole soldering, and couple (if any) polarized components. A basic soldering iron is all you should need. 2 Rookie Rookie - The number of pins increases, and you will have to determine polarity of components and some of the components might be a bit trickier or close together. You might need solder wick or flux. 3 Competent Competent - You will encounter surface mount components and basic SMD soldering techniques are required. 4 Experienced Experienced - You might be required to do some reflow or basic rework with SMD components. A heat gun, Heaterizer or o
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